Map menu and Dock for running repairs command Your other ships will auto-dock in your ships or stations near them or neutral or friendly stations near them. If you deny their request, they won't request to dock again for 30 minutes. Your wingmen will request permission to dock for running repairs via Comm when they suffer more than 10% wear and tear. Service crews still cannot repair more than the amount of wear and tear even AFTER the repairs from the base game's engineers and repair drones.įor those interested, I describe below this readme the base game's auto-repair by engineers (i.e. Their repairs are simply taken into account by the mod. service crews) and repair drones of ships still function. Note that the base game's auto-repair by engineers (i.e. Service crews cannot repair hull, engine, and shield damage MORE than the amount of wear and tear they suffered. The greater the total skill above 50%, the more wear and tear is repaired. The lesser the total skill below 50%, the less wear and tear is repaired. Service crews of 50% or more than capacity prevent wear and tear and repair any wear and tear suffered.ġ% every 10s when between 50% and 74% service crewĢ% every 10s when more than or equal to 75% service crewġ% per 10s when fewer than 25% service crewĢ% every 10s when between 25% and 49% service crewģ% every 10s when between 50% and 75% service crewĤ% every 10s when more than or equal to 75% service crew Note that wear and tear are applied to all ship sizes, it looks like engines and shields of only L and XL ships are affected. The greater the total skill above 50%, the less wear and tear is suffered. The lesser the total skill below 50%, the more wear and tear is suffered. The skill of the crew further modifies these rates. Undocked ships suffer wear and tear at the rate of:Ģ% every hour when fewer than 25% service crewġ% every hour when between 25% and 49% service crew It cannot damage the hull or component of less than 25%. Wear and tear is hull, engine, and shield percentage damage. Kuertee's UI Extensions mod () - Modded Lua files with callbacks to allow more than one mod to change the same UI element. SirNukes Mod Support APIs mod () - for Lua Loader and Simple Menu Options service crews cannot repair more than the amount of wear and tear. Service crews of 50% or more prevent (and repair) wear and tear. Undocked ships will suffer wear and tear if their service crews are fewer than 50% capacity. Bug-fix: The auto-restock cooldown timer is decreased from 30min to 5min. Bug-fix: Property > Deployables tab re-enabled.Bug-fix: "Apply to ship hulls" option in Extension Options re-enabled.Tweak: NPC wingmen confirm your order to dock for running repairs.Bug-fix: Ships that do not have any service crew do not request to "Dock for running repairs" nor acquire the "Dock for running repairs" AI.Previously, running repairs were sometimes ignored at low application/repair intervals. Bug-fix: Running repairs when docked are now applied even when the selected intervals are low.Bug-fix: Ignore ships that do not require service crew.Note that the player CAN still group-select ships and order them to "Dock for running repairs" at one location. Bug-fix: "Dock for running repairs" AI finds docks that are nearest each ship rather than the dock nearest to the first ship in the batch of ships the AI determined that need to dock.Bug-fix: Repairs outside the wear and tear system NOW affect the wear and tear data.
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